How To Export Krita Animation To Mp4 Reddit
Render Animation¶
Render animation allows you to render your blitheness to an image sequence, .gif
, .mp4
, .mkv
, or .ogg
file. It replaces Export Blitheness.
For rendering to an blithe file format, Krita volition kickoff render to a PNG sequence and then use FFmpeg, which is really good at encoding into video files, to return that sequence to an animated file format. The reason for this 2-pace process is that blitheness files tin be really complex and actually big, and this is the best style to allow you to keep control over the export procedure. For example, if your calculator has a hiccup, and 1 frame saves out weird, first saving the paradigm sequence allows you to only resave that one weird frame before rendering.
This means that yous will need to find a good identify to stick your frames earlier you tin can start rendering. If you only exercise throwaway animations, you tin can utilize a spot on your hard-drive with enough room and select Delete Sequence Subsequently Rendering.
Image Sequence¶
- Base Name
-
The base name of your prototype sequence. This will get suffixed with a number depending on the frame.
- File Format
-
The file format to export the sequence to. When rendering we enforce PNG. The usual export options can be modified with ….
- Render Location
-
Where yous render the prototype sequence to. Some people prefer to use a flash-bulldoze or perhaps a harddrive that is fast.
- First Frame
-
The commencement frame of the range of frames yous wish to accommodate. Automatically set to the offset frame of your current selection in the timeline. This is useful when you only want to re-render a trivial part.
- Final Frame
-
Every bit above, the last frame of the range of frames yous wish to conform. Automatically set to the last frame of your current choice in the timeline.
- Naming Sequence starts with
-
The frames are named by using Base Proper noun to a higher place and adding a number for the frame. This allows y'all to set where the frame number starts, so rendering from 8 to 10 with starting bespeak 3 will give you images named 11 and xv. Useful for programs that don't understand sequences starting with 0, or for precision output.
Return Blitheness¶
- Render As
-
The file format to return to. All except GIF have extra options that can be manipulated via ….
- File
-
Location and proper name of the rendered animation.
- FFmpeg
-
The location where your accept FFmpeg. If you don't have this, Krita cannot render an animation. For proper GIF support, you volition demand FFmpeg two.six, every bit we employ its palettegen functionality.
- Delete Sequence After Rendering
-
Delete the prerendered prototype sequence after washed rendering. This allows y'all to cull whether to attempt and save some infinite, or to save the sequence for when encoding fails.
Warning
Krita currently does not support rendering video with transparent elements, and will instead render them as black. To combat this, you can add together in a fully colored, opaque layer at the lesser of the file before rendering.
Setting Up Krita for Exporting Animations¶
Y'all will need to download an extra application and link it in Krita for information technology to work. The awarding is pretty big (50MB), so the Krita developers didn't desire to bundle it with the normal application. The software that nosotros volition use is complimentary and called FFmpeg. The following instructions will explain how to get it and fix it up. The setup is a one-fourth dimension thing so you lot won't have to do it again.
Step one - Downloading FFmpeg¶
For Windows¶
Open the FFmpeg download folio.
Go to release section and choose the download link that says ffmpeg-release-essentials.zip
.
Notation
Don't download the file which filename contains the word shared
. Information technology won't work with Krita.
If the filename ends with .7z
, you can still use it, simply then you need to take a plan that tin can open 7zip archives (for example 7zip itself). In case of a .zip
file, you can open it just using the Windows file browser.
For macOS¶
Please come across the section above. All the same, FFmpeg is obtained from here instead. Simply pick the big green button on the left under the FFmpeg heading. Yous will also need an archiving utility that supports .7z, since FFmpeg provides their macOS builds in .7z format. If you don't have i, try something like Keka.
Alternatively yous can discover the smaller text under the big green button that says Download as ZIP. Then you should be able to excerpt it but using Finder.
For Linux¶
FFmpeg can be installed from the repositories on nigh Linux systems. Version 2.6 is required for proper GIF support, every bit we use the palettegen functionality.
Step ii - Unzipping and Linking to Krita¶
For Windows¶
Once you've downloaded, go to the file location. Right click on the FFmpeg file, and select Excerpt All...
. Select the file destination, and rename the file to 'ffmpeg'.
Hint
Information technology is easiest to salvage the file nether C: drive, but whatever location is fine.
Open Krita back up and become to . Under Export > Video
, click the file icon adjacent to FFmpeg. Select this file C:/ffmpeg/bin/ffmpeg.exe
and click OK.
Tip
If you have saved FFmpeg to a different location, cull <ffmpeg location>/ffmpeg/bin/ffmpeg.exe
.
For macOS¶
After downloading FFmpeg, you only need to extract it and and then simply indicate to it in the FFmpeg location in Krita like /Users/user/Downloads/ffmpeg
(bold you downloaded and extracted the .7z file to /Users/user/Downloads).
For Linux¶
FFmpeg is, if installed from the repositories, normally found in /usr/bin/ffmpeg
.
Step iii - Testing out an blitheness¶
ffmpeg.exe is what Krita uses to practise all of its animation export magic. Now that it is hooked up, let u.s. exam it out.
Let'due south make an animated GIF. In the Render Animation dialog, change the Render Equally field to "GIF prototype". Choose the file location where information technology volition save with the "File" menu below. I just saved it to my desktop and chosen it "export.gif". When information technology is washed, you should be able to open up it upwards and see the animation.
Warning
By default, FFmpeg will render MP4 files with a too new codec, which means that Windows Media Player won't be able to play it. So for Windows, select "baseline" for the profile instead of "high422" before rendering.
Note
macOS does not come with any software to play MP4 and MKV files. If you use Chrome for your web browser, you tin can drag the video file into that and the video should play. Otherwise you will need to get a program like VLC to see the video.
Source: https://docs.krita.org/en/reference_manual/render_animation.html
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