Grounded is getting new 0.1.2 patch to fix more issues with the game's Early Access
Less than a week after the release of its commencement solid patch, Obsidian Entertainment's Grounded is getting a second patch in update 0.1.2, which promises to make the game more than stable, and resolve tons of crashing bug early players have had with this Early Access and Game Preview survival game. The update isn't out quite still, but should exist rolling out to all of Grounded'southward one thousand thousand's of players within the side by side day or 2.
As expected, this patch is all near bug fixes, focusing primarily on overall stability, with several fixes targeted at specific crashes. The changes in 0.1.two include:
Major Bug
- Better handling of dismissing contour selection at the Main Menu on Xbox One and Windows ten Store versions which will assistance prevent saved games from going missing for players on the Xbox panel and Windows 10 store.
- Fixed an issue where if you had the "Kill Mosquito" quest prior to the patch 0.1.1 release where it wasn't removed properly and would crash if you killed a animal while that quest was active.
- Stock-still crash with approaching a base of operations with traps that have an insect being damaged by one when the actor arrives.
- Resolved an issue that would cause random crashes with juice drib combining when approaching them.
Game
- We cleared out excess larva from games that withal had big numbers of larva in their game from the infinite larva respawn consequence prior to patch 0.1.1.
- Fixed the "Driblet All" function not properly splitting items.
Items / Equipment / Resources
- Resolved an outcome with Mushroom Gardens, Dew Collectors, Acorns, and other resources not respawning after their initial spawns.
- Reverting the change, for now, to lock containers to i player at a fourth dimension since it was causing containers to stay permanently locked occasionally.
- Stock-still an event with Slime Mold Sconces not turning back on after loading back into a game.
UI
- Removed "Customize Marker" from the Boodle Backpack UI that was causing crashes if used (was not supposed to be available on that screen).
It looks like this patch addresses even more of some of the known bug and bugs players were having with Grounded, which is always great to see. Does this patch resolve any specific problems that were giving you lot trouble? Is in that location another fix y'all're even so waiting for? Let the states know down below!
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Source: https://www.windowscentral.com/grounded-getting-new-012-patch-fix-more-issues-games-early-access
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